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Adding Sexual Dimorphism

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Adding sexual dimorphism involves editing following file types: .bfm, .xml, .dds, .nif

1. Create a .bfm for both genders, rename it to fit the gender. Inside the .bfm file, edit 2 lines, the start tags of the graph and the bfm to fit the gender suffix.

2. Create matching .nif files, optionally skins as well.

3. Open the NAME_Adult.xml and look for this tag beginning: <BFNamedBinder binderName="mainObj"> If it does not exist there, take it from the NAME.xml file.

4. Copy the whole tag and paste it into the <binder> tag inside any animals .xml file whose model you want to change. If there is already such a tag, you only have to edit the gender suffixes.

5. Open the NAME_Adult.xml and look for this tag beginning: <BFNamedBinder binderName="texController" required="1">

6. Copy the whole tag and paste it into the <binder> tag inside any animals .xml file whose skin you want to change. If there is already such a tag, you only have to edit the gender suffixes.

7. Same works for all other ages.

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