This little tutorial explains the process of creating a new animals model and all the steps involved in it. The sub-tutorials are for blender and Nifskope.

1. Modeling

Modeling the Shape of the animal

2. Unwrapping

Unwrapping the coordinates of the 3D model onto a 2D texture

3. Rigging

Assigning certain vertices to certain nodes

4. NIF-Coding

Making the nif file work in the game

5. Exporting an UV Template

Exporting the UV Template for skinning

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