This little tutorial explains the process of creating a new animals model and all the steps involved in it. The sub-tutorials are for blender and Nifskope.

1. Modeling

Modeling the Shape of the object

2. Unwrapping

Unwrapping the coordinates of the 3D model onto a 2D texture

Now decide if you want to animate your model: If you want to, go on with Step 3, if not, go on with Step 5.

3. Rigging

Assigning certain vertices to certain nodes

4. Animating

Animating the nodes to archieve movements

5. NIF-Coding

Making the nif file work in the game

6. Exporting an UV Template

Exporting the UV Template for skinning

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